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Advanced [show]


Lewis Hadlee, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and very short. He has gleaming, smiling blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Lewis Hadlee, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. Red-brown spinel (70 gp). Blue quartz (10 gp). Hematite (10 gp).


Social Check DCs


Hunter Reed, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, white, dusty cloak. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Hunter studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Enemies. Occupation: Hunter

Voice: French accent

Attributes [hide]

Hunter Reed, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roland Brandon, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bookbinder does. He has a penchant for wearing a ring with an oversized amber on his right hand. His blonde hair is singed and shortened. His eyes are blue and beady.

Personality: Calm and collected, he is a well trained Bookbinder. He enjoys reading and quiet.

History: The child of a Ploughman, who enjoyed hunting, Roland was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ploughman again.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Roland Brandon, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Kody was raised in a hard working conservative environment. His childhood dream was to be a Glassblower, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Kody Tindall, Male Human Druid 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow costume with the symbols of his god on his torso. He has dyed his greying brown hair a little too much giving a sharp brown color. This hazel eyed easterner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Family, Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Charles Tickle, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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