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Advanced [show]


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered club and tarnished glaive as well. His hair is black and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Racist, Insane. Bonds: Adventurer. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Raymond Eastoft, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Zircon (60 gp). Rich purple corundum (1600 gp). Peridot (60 gp). Violet garnet (400 gp).


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Rich, Family. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Robert Cholmondeley, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp. White opal (400 gp). Rich purple corundum (400 gp). Amber (50 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears violet trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Pickering, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Banded agate (12 gp). Moss agate (12 gp). Amethyst (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has golden hair. His hazel eyes dart from person to person.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Frederick was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Entrepeneur, Impeccable. Bonds: Poor, Job. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Graham, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf, and carries longbows. His auburn hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To be a Stableman again.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Mentor. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Miles Heiser, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. Golden yellow topaz (700 gp).


Social Check DCs

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