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Advanced [show]


Charles Leighton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a yellow tunic with brown highlights, and long yellow pants that bunch up around his shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This hazel eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Charles Leighton, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 5 (-3)11 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Stafford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to cover his moderate length red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Randal Stafford, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky violet painted plate armor. He wears a feathered hat to cover his moderate length black hair. He is baby faced.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stableman.

Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Attractive, Religious, Job, Rich. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Theodoric Tatum, Male Human Fighter 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +1

Possessions: Banded agate (16 gp). Moss agate (16 gp). Moss agate (16 gp). Red-brown spinel (70 gp).


Social Check DCs


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. His brown hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Beggar again; and he wants revenge against dire rats

Flaws: Ugly, Shy. Bonds: Has a crush, Rich, Enemies, Job. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Clapham, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 9 (-1)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. His brown hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Henry Woods, Male Human Cleric 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Fiery yellow corundum (500 gp). Jet (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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