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Advanced [show]


Adam Westbrook, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears light armors faded through time and improper care. His silver hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Adam Westbrook, Male Human Paladin 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Black pearl (500 gp). Coral (160 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries whips. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Reynard studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Guardian. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Nash, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tan leather gloves, a tan jacket, and tight pants. He keeps his golden hair in a pixie cut. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Balimaar's homeland. Balimaar decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Philantrophist. Bonds: Nature, Immigrant, Family. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Balimaar Woods, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His auburn hair is lengthy. He has a dull look in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Addict. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Drogo Blakeley, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker, Logical. Flaws: Insomniac, Insane. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Wentworth, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)17 (+3) 6 (-2)10 (+0)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 8
Languages Common, Goblin, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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