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Advanced [show]


Randal Clinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Adventurer, Family. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Randal Clinton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time, and he perpetually has his kukri ready. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast island. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Theodoric Camden, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a black cloak and cross-gartered blue stockings. His white hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gunter hails from a village terrorized by orcs. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Racist. Bonds: Enemies, Religious. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Gunter Wharton, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. Chrysoprase (80 gp). Amber (100 gp). Coral (100 gp). 1 Minor magic item.


Social Check DCs


Kody Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a white low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted, Persistence, Justice. Flaws: Insomniac, Racist. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Kody Easton, Male Human Sorcerer 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Alexandrite (1400 gp). Lapis lazuli (12 gp). Silver pearl (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Gerald Ryley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple brown robe with yellow stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Entrepeneur. Bonds: Job, Poor, Slave. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Gerald Ryley, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs

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