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NPC Generator

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Advanced [show]


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a red suit. His brown hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Immigrant, Attractive, Enemies, Poor. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Thomas Chatham, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 46000 sp.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple grey robe with green stripes complete with hood. His hair is auburn and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Miles was born on a far northern island where he grew up under the tutelage of his mother, an expert Locksmith. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Flaws: Shy, Secretive. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Miles Quinton, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and red handkerchief worn on his right side. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his silver hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He has a crush on the local Spy; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Family, Has a crush. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Gunter Kelsey, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Tim Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His hair is white and very short. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Gardener business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Gardener and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Slave. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Tim Ogden, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His black hair is still thick. His green eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: To be a Ruler again; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Gomory Darlington, Male Human Sorcerer 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 600 gp.


Social Check DCs

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