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Norman Dayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a pastel and violet robe with the hood down and is in decent physical shape. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Many goblins want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Nature. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Norman Dayton, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky tan painted plate armor. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He struck the Shipwright job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Manfred Sherwood, Male Human Bard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Balimaar Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Weaver does. His head has been shaved. His violet eyes peer out from beneath his wide-brimmed green hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Servant, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and to be a servant again

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Balimaar Lancaster, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills History +4, Medicine +6
Senses Passive Perception 14
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roger was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: To settle down with his crush.

Flaws: Impulsive. Bonds: Rich, Attractive, Has a crush, Religious. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Roger Wakefield, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1900 sp. Rose (20 gp). Malachite (15 gp).


Social Check DCs


Conrad Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is thinning but still full. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Conrad was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Poor, Family. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Dudley, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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