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NPC Generator

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Advanced [show]


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greasy and uncared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Wymar Kelsey, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp. White pearl (70 gp). Sard (80 gp).


Social Check DCs


Drogo Atherton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Drogo was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Drogo Atherton, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp. Jet (40 gp). Bloodstone (40 gp). Bloodstone (40 gp). Freshwater pearl (16 gp).


Social Check DCs


Trey Clinton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, his parents were killed by a illithids raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and revenge

Flaws: Shy. Bonds: Attractive, Family, Military, Enemies. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Clinton, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Good lock. 1 Masterwork manacles. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Nature, Enemies. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Beckwith, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 2 Holy water. 2 Holy water.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Shy. Bonds: Family, Debt. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Graeme, Male Human Sorcerer 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs

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