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NPC Generator

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Advanced [show]


Gunter Richie, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his white hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Sailor business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Crown-heir again; and he uses money and sex appeal to get what he needs

Flaws: Addict, PTSD. Bonds: Rich, Attractive, Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Richie, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black armored body suit, with a simple tan line shooting up and back down. His red hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Carpenter business at a young age. A gifted student he started as a Bellfounder, but he got bored and became a Carpenter. He has worked as a Carpenter like his mother before him.

Motivation: To be a Bellfounder again; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Hedonist, Antagonistic. Bonds: Poor, Job. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Patrick Denholm, Male Human Aristocrat 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Tanglefoot bags. 1 Alchemist’s fire. 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and he is content

Ideals: Fighting, Logical. Flaws: Disease, Mundane. Bonds: Family. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Manfred Fidget, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Dilettante, Hunter learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his music dream.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Optimist, Artistic. Flaws: Addict. Bonds: Job. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Hunter Marlowe, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries shortbows. His silver hair is heavily combed to the right. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Servant profession.

History: Gifted from a young age, Odo studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Barkeep job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Odo Copeland, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Giant, Elven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp.


Social Check DCs

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