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Advanced [show]


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a tight fitting grey shirt and pants. His right hand appears badly burned and disfigured. His red hair is lengthy and is close to two feet long. His eyes are hazel and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Gifted from a young age, Kyle studied abroad. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bounty Hunter again; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Kyle Fidget, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Bernard Marlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a silver handlebar mustache and slicked back silver hair. His gray unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Scribe, Bernard learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Marlee, Male Human Commoner 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. Tourmaline (80 gp). Rose (30 gp). Star rose quartz (30 gp). Azurite (6 gp).


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His long white hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Drogo was born with his father's beautiful face. Drogo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Drogo Sydney, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Gifted, Impeccable, Entrepeneur. Flaws: Ugly. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Ernest Pinkerton, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Patrick Payton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. His amber eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Patrick was born on a far western island where he grew up under the tutelage of his mother, an expert Stylist. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Immigrant, Slave. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Patrick Payton, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 300 gp.


Social Check DCs

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