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NPC Generator

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Advanced [show]


Trey Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a goblins raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Impeccable, Pacifist, Optimist. Bonds: Family, Enemies. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Ramsey, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Freshwater pearl (8 gp).


Social Check DCs


Roland Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He wears his auburn hair up in a very large beehive style do. He has green eyes.

Personality: Calm and collected, he is a well trained Adventurer. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. A gifted student he started as a Sage, but he got bored and became a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Roland Rutland, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his sickle. He is physically well-built. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: He got into the Adventurer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Lazy. Bonds: Job, Mentor. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Arnold Spaulding, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 37000 sp. Bloodstone (70 gp). Zircon (70 gp). Hematite (7 gp). Red-brown spinel (110 gp).


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears white cloth garments or leather armor. He has wavy white hair. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A powerful wizard made him what he is. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: A deep hatred of illithids; and wants to open a new tavern

Ideals: Optimist. Bonds: Enemies, Mentor, Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Wymar Marleigh, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length silver hair. His violet eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Tenley, Male Human Fighter 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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