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NPC Generator

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Advanced [show]


Aldous Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: The child of a Bricklayer, who enjoyed hunting, Aldous was taken on many hunting expeditions. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Aldous Blakely, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 7 (-2)17 (+3)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Architect does. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Bertram was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Impeccable, Gifted, Logical. Flaws: Selfish. Bonds: Job. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Kinsley, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Patrick Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is red. His fierce hazel eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Bonds: Job, Rich, Slave. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Astley, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a blue suit. His silver hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Tickle, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Langley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue tunic with grey highlights, and long pastel pants that bunch up around his shoes. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly, Insomniac, Hedonist. Bonds: Enemies, Immigrant, Family. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Anthony Langley, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 13000 cp. Carnelian (20 gp). Red garnet (80 gp). Blue sapphire (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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