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NPC Generator

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Advanced [show]


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man prefers to wear white clothing when he does not wear armor. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born several months after his mother was called into army service. His druidic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Philantrophist, Artistic, Gifted. Bonds: Family, Military. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Ralf Gracey, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Athletics +2, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Smokesticks. 4 Acid flasks.


Social Check DCs


Diggory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He sports a long auburn beard, and similarly colored long hair. This violet eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion

Flaws: Cynical, Depressed. Bonds: Adventurer, Nature, Immigrant. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Diggory Birkenhead, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a pastel scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Impeccable, Philantrophist, Persistence. Bonds: Nature, Has a crush. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Gerard Trowbridge, Male Human Expert 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +7, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Everard Stafford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to hide his balding. This brown eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Gifted, Entrepeneur. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Everard Stafford, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp.


Social Check DCs


Odo Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length silver hair. He has several tiny sapphire earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Odo Harrington, Male Human Druid 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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