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Advanced [show]


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is used to getting what he wants. In part because he is a meticulous planner.

History: Dean was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Artistic, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Dean Kent, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 600 gp. Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Frederick Crawford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Glassblower.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Flaws: Impulsive, Depressed. Bonds: Poor, Job, Slave, Family. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Frederick Crawford, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Military. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Gunter Rutland, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Tanglefoot bags. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Roland Read, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright black suits and hats. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he uses money and sex appeal to get what he needs

Flaws: Hedonist, Shy, Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Roland Read, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Alex Fidget, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His chestnut hair is heavily combed to the left. He has a dull look in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Alex Fidget, Male Human Wizard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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