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NPC Generator

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Advanced [show]


Patrick Peyton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head, he is not a threatening figure. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Job, Religious, Slave, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Patrick Peyton, Male Human Aristocrat 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp.


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His eyes are green.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Glassblower, Trym learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: In love, Job, Rich, Religious. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Trym Badger, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1500 sp. Lapis lazuli (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Stafford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He has wavy white hair. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To get a good night's sleep; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict, Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Rolf Stafford, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Heward Windsor, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses like a well dressed Butcher does. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Heward Windsor, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp.


Social Check DCs


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Bricklayer. His hair is brown and curly. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Athletic, Joker, Gifted. Flaws: Secretive. Bonds: Rich, Has a crush. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Aldous Wordsworth, Male Human Druid 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 14 (+2)12 (+1)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Lapis lazuli (6 gp). Freshwater pearl (6 gp). Amethyst (150 gp).


Social Check DCs

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