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NPC Generator

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Advanced [show]


Gunter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Gunter Denholm, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. Tiger eye turquoise (14 gp). Moss agate (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Wellington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Trym Wellington, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: Brown-green garnet (50 gp). Eye agate (4 gp). Aquamarine (200 gp). Amber (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Atterton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Navigator and is in decent physical shape. His golden hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is content.

Flaws: Ugly, Mundane, Impulsive. Bonds: Job, Poor. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Ralf Atterton, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Chad Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries maces. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Shirley, Male Human Paladin 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Goblin, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Navigator, Conrad learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Conrad Quinton, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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