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Advanced [show]


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy green pantaloons and a white scarf. His tied-back hair is brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Anselm Windsor, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. Star rose quartz (60 gp). Deep blue spinel (800 gp). Malachite (6 gp).


Social Check DCs


Hunter Crawford, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. With a patchy red beard and wild red hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Disease, Depressed. Bonds: Attractive, Military, Poor. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Hunter Crawford, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 20 pp. Obsidian (9 gp). White pearl (90 gp). Violet garnet (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He has silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Racist, Shy, Disease. Bonds: Job. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Kyle Fawcett, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)5 (-3) 11 (+0)7 (-2)
Skills Insight +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 7 years old his parents immigrated from the south. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Fighting. Bonds: Nature, Immigrant, Adventurer. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Guy Blakely, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down, and he perpetually has his halberd ready. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Roger Yeardley, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (1100 gp). Chrysoprase (40 gp). Alexandrite (1100 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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