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Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Glassblower profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Knight.

Motivation: He is greedy.

Flaws: Shy. Bonds: Attractive, Job, Religious, Rich. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Gerard Winterbourne, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. Hunter was born on a far western forest where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Disciplined. Bonds: Attractive, Military, Immigrant, Family. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Hunter Prescott, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 15 (+2)5 (-3)
Skills Deception -1, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Guy Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long blonde hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Athletic, Impeccable. Bonds: Rich, Attractive, Family. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Guy Thorpe, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered quarterstaff and tarnished sickle as well. His hair, while still mostly black, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Henry Whitby, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Kyle Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized jet on his left hand. With a patchy chestnut beard and wild chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Kyle hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Rich, Family, Adventurer, Enemies. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Kyle Winthrop, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp. Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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