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Advanced [show]


Patrick Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Patrick Astley, Male Human Fighter 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1300 gp.


Social Check DCs


Richard Benson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his left side. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: The child of a Sculptor, who enjoyed hunting, Richard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the ruined castle and found the beat up lance and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Fearful. Bonds: Attractive, Nature, Family, Job. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Richard Benson, Male Human Expert 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 7 (-2)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. His violet eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Diggory Myerscough, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Auran, Orc, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Jeweled anklet (2000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Tim Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and he perpetually has his hand crossbow ready. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Slave Trader, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Emotional, Fearful. Bonds: Poor. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Watson, Male Human Warrior 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and to be a spy again

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Nature. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Arnold Clive, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)5 (-3) 17 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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