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NPC Generator

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Advanced [show]


Kyle Burton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He keeps his auburn hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with singing.

History: He comes from a rich western family. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Rich, Military. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Burton, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Theobald Thornton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright brown suits and hats, and a wedding ring on his right hand. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Racist. Bonds: In love, Slave, Rich. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Theobald Thornton, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 10000 cp.


Social Check DCs


Gomory Gyula, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Bellfounder uniform. His black hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: Gomory hails from a village terrorized by orcs. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He now owns his own business.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Gomory Gyula, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Carnelian (60 gp). 1 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Randal Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He has wavy red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, Family. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Randal Spalding, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Weld, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by drow. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

William Weld, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs

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