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NPC Generator

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Advanced [show]


John Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bowyer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic, Disease. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Budd, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver pearl (160 gp). Violet garnet (500 gp).


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His long red hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: He was born in a small plains village. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Immigrant. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Gomory Pickering, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Trey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). His hair is black and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. A gifted student he started as a Butcher, but he got bored and became a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: To be a Butcher again; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Wilberforce, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple grey robe with white stripes complete with hood. His blonde hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Military. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Don Graeme, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His hair, while still mostly black, has prominent grey streaks. This amber eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Thomas Compton, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs

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