Don Branson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown wide-brimmed hat and brown clothes. His hair is brown and curly. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Priest.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Impulsive, Depressed. Bonds: Immigrant, Job, Poor. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. Aquamarine (1200 gp). Aquamarine (1200 gp). Tourmaline (150 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is heavily combed to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Flaws: Addict, Shy, Selfish. Bonds: Military. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 9000 cp.
Diggory Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Rich. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 gp.
Anthony Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely grey suit with blue socks and a vest with buckled shoes. He is an epitome of beauty. His hair is cut close to his head. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love, Rich. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Kyle Yardley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and is wearing a perfectly clean shirt and pair of pants. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: Kyle was born in the west. At a young age he loved to build and create. Kyle was born on a far western plains where he grew up under the tutelage of his father, an expert Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Professionalism, Persistence. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Half-Plate.
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