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Advanced [show]


Nicholas Tattersall, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He has had some formal poetry training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Shy, Insomniac. Bonds: Poor. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Nicholas Tattersall, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)12 (+1) 18 (+4)14 (+2)
Skills Intimidation +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp.


Social Check DCs


Robert Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Attractive. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Nibley, Male Human Warrior 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Insight +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (140 gp). Gold dragon comb with red garnet eye (1300 gp). Gold music box (1000 gp).


Social Check DCs


Dean Atherton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: Eccentric and domineering, Dean will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Extrovert, Justice. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Atherton, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Moss agate (16 gp). Deep blue spinel (500 gp). White opal (600 gp).


Social Check DCs


Shane Bing, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears many layers of old clothing at all times. His hair is red and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gifted student he started as a Detective, but he got bored and became a Beggar. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Shane Bing, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 9 (-1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. 2 Thunderstones. 7 Acid flasks.


Social Check DCs


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he dresses in red turtlenecks beneath a brown coat with white slacks. His black hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Barber

Voice: French accent

Attributes [hide]

Gerard Halsey, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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