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Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears yellow cloth garments or leather armor. He has a hunchback. His black hair is braided into rings. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Dustin Milton, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)5 (-3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Zircon (70 gp). Hematite (16 gp).


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Adventurer, Rich, In love, Immigrant. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Geoffrey Graham, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)17 (+3) 17 (+3)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Auran, Gnome, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1000 gp. Chalcedony (80 gp). Malachite (7 gp). Black opal (1400 gp). Moss agate (7 gp).


Social Check DCs


Guy Dudley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears just a pastel suit. His black hair is still thick. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Family. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Guy Dudley, Male Human Paladin 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Wymar Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Mayor, Wymar learned a great deal about his father's area of expertise. In his youth he was a Navigator, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Wymar Allerton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a black suit, tan shirt, and green tie. He has a black handlebar mustache and slicked back black hair. He has a dull look in his violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tanner soon after.

Motivation: Sabotage a competitor; and expand his business

Flaws: Antagonistic. Bonds: Military, Nature, Job. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Kody Carlisle, Male Human Druid 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)6 (-2) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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