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NPC Generator

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Advanced [show]


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears dark leathers with embroidery. He is bald on top and has large red tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born to a Engraver, his mother struggled to pay the bills. A gifted student he started as a Engraver, but he got bored and became a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Ugly. Bonds: Family, Military, Poor, Job. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Thomas Norton, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)7 (-2) 12 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 19000 cp. Moss agate (4 gp).


Social Check DCs


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Mortician does and is in decent physical shape. With bright brown hair and a scraggly beard. He has gleaming, smiling brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Banker, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Aldous Cooper, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Cartwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Shy, Disease. Bonds: Religious. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Ernest Tinley, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His silver hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Lazy. Bonds: Attractive, Immigrant, Family. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Bertram Cornish, Male Human Fighter 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Coral (40 gp). Deep green spinel (40 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Tatum, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a long, black, dusty cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Philantrophist, Logical. Bonds: Rich, Family. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Hubert Tatum, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 6 (-2)11 (+0)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs

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