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Advanced [show]


Adelard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Adelard Rutland, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple pastel robe with grey stripes complete with hood, marred by beers. His hair is long and black with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carpenter.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Heward Watson, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 pp.


Social Check DCs


Norman Ryley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. He has violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Norman Ryley, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 500 gp. Jade (110 gp). Star ruby (1000 gp). Jade (110 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Conrad Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown costume with the symbols of luck on his torso. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Conrad studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Religious, Job. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Conrad Gracey, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 5 (-3)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His tied-back hair is white. His eyes are likewise hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gerald was born in the west. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerald's homeland. Gerald decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Gerald Wallace, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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