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Advanced [show]


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist, Logical. Flaws: Ugly. Occupation: Armorer

Voice: German accent

Attributes [hide]

Bertram Yardley, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 16 (+3)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp.


Social Check DCs


Kyle Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear brown tank tops with tan pants. He wears a broad hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: Sabotage a competitor; and to be a actor again

Ideals: Opinionated, Gifted, Artistic. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Kyle Weston, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 18 (+4)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely white suit with tan socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Has a crush, Nature. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Gerald Alton, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 6 (-2)16 (+3)
Skills History +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Crowbar. 1 Disguise kit.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his grey robe and has his greatsword always slung over his shoulder. He has shaved his head bald. He has amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: He comes from a rich northern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Simon Marlee, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Coral (150 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. His red hair and beard is wavy and long. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Everard Gresham, Male Human Sorcerer 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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