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NPC Generator

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Advanced [show]


Don Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie. He is bald on top and has large golden tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: His father raised him in a mountain cabin. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Wakefield, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 11 (+0)5 (-3)
Skills Intimidation +0, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Disciplined, Opinionated. Bonds: Rich, Job, Adventurer. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Guy Abram, Male Human Warrior 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp. Golden pearl (110 gp). Aquamarine (700 gp). Red-brown spinel (110 gp). Fire opal (500 gp).


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Alby, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)9 (-1) 13 (+1)4 (-3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. He has a long auburn beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.

History: Robert hails from a village terrorized by illithids. He has had some formal dancing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Has a crush. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Robert Beckwith, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dustin Spaulding, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Dustin Spaulding, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Jasper (50 gp). Malachite (8 gp). Jade (160 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs

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