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Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Patrick was born in the east. At a young age he loved to build and create. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and a deep hatred of drow

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Military, Enemies. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Patrick Springfield, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 900 gp.


Social Check DCs


Richard Braxton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Impulsive. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Richard Braxton, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Conrad Dayton, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. A small bag of saffron. (70 gp).


Social Check DCs


Thomas Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan coat over a black low-cut shirt, and a Stetson hat upon his head. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Thomas Springfield, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 5 (-3)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics -1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Amber (80 gp). Blue quartz (5 gp).


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Persistence. Bonds: Poor, Adventurer, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Drogo Hornsby, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs

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