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NPC Generator

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Advanced [show]


Wymar Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: Eccentric and domineering, Wymar will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a mountains tribe. A freak accident while working with his Interpreter father left him crippled. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Fighting. Flaws: Disease, Secretive. Bonds: Nature, Rich. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Wymar Halsey, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Freshwater pearl (7 gp). Citrine (80 gp). Silver pearl (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Garrick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a yellow suit, green shirt, and brown tie. His long silver hair is drawn into a two foot long braid. His eyes are brown and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Aldous Garrick, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears just a grey suit, and sports empty pouches on his belt. He wears a small hat to cover his moderate length silver hair. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Gifted from a young age, Percival studied abroad. He was taken from his home at a very young age. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: To pay off his debts; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Slave, Debt. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Percival Sutherland, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Simon Hackney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are green.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a soapmaker again

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Military. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Simon Hackney, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Iolite (30 gp).


Social Check DCs


Rolf Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. With a patchy chestnut beard and wild chestnut hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Rolf Wallace, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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