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NPC Generator

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Advanced [show]


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and very much looks the part of a Bricklayer. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Bricklayer and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Alex Clare, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Silver pearl (120 gp). Pink pearl (120 gp). Zircon (30 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the west. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a miller and was forced into it by his family

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Anselm Easton, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 15 (+2)17 (+3)
Skills Athletics +3, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Brass mug with jade inlays (200 gp). Solid gold idol (600 gp).


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is dressed in earthy colors with a blue and green handkerchief worn on his left side. His brown hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. Gunter was born on a far northern mountains where he grew up under the tutelage of his father, an expert Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Ugly, Selfish. Bonds: Immigrant, Job, Adventurer. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Gunter Blakeley, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lance's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Lance Woods, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered spear and tarnished morningstar as well. His silver hair is smooth and relatively long. He is baby faced.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Impulsive. Bonds: Immigrant. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Gomory Lindsey, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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