Patrick Gentry, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Engraver, Patrick learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and to reunite with his old friends
Flaws: Ugly, PTSD. Bonds: Poor, Adventurer, Job, Religious. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Alex Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear grey pants and tee shirts. He sports a flattop hair cut. His eyes are green and catlike.
Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and marry his brother to traveling adventurers
Flaws: Insane, Mundane, PTSD. Bonds: Family, Job. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Chad Payton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a black broad hat and black clothes. His whole body is exceptionally muscular. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 4 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 8 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and wants to open a new tavern
Flaws: Insane, Ugly, Addict. Bonds: Immigrant, Job, In love. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Superior lock. 1 Good lock.
Lewis Enfield, Male Human [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a pastel suit, yellow shirt, and tan tie, he is not a threatening figure. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.
History: He was born into a rich family. He worked as a nervous Sailor and found it very stressful. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Shy. Bonds: Religious, Rich, Job. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Godfrey Ryley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey armored body suit, with a simple green line shooting up and back down. He has moderate length chestnut hair. He wears large thick round spectacles.
Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Artistic. Flaws: Lazy, Disease. Bonds: Adventurer. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 sp. Rhodochrosite (8 gp). Banded agate (8 gp). Onyx (70 gp).
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