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Advanced [show]


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man sports violet clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears a top hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Disease, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Kyle Barclay, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker, Pacifist. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Geoffrey Kelsey, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Chad Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Chad Stafford, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)5 (-3) 17 (+3)9 (-1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Guy Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has moderate length black hair. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To find somewhere to settle down.

Ideals: Joker, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Guy Clifton, Male Human Sorcerer 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. His violet eyes peer out from beneath his feathered black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Stanton, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs

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