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NPC Generator

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Advanced [show]


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears black cloth garments or leather armor. His brown hair is heavily combed to the right. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor, Mentor. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Clerebold Quinton, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp.


Social Check DCs


Hugh Fidget, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light green in addition to tight pants. His red hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Shy, PTSD. Bonds: Religious, Immigrant, Adventurer. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Fidget, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Blacksmith does. He wears his white hair down. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Blacksmith job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Raymond Brownrigg, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 38000 sp. 3 Thunderstones. 3 Antitoxin.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair and beard is wavy and long. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Glassblower, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Bonds: Attractive, Nature, Family, Poor, Adventurer. Occupation: Doctor

Voice: American accent

Attributes [hide]

Wymar Morton, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Crowbar. 1 Masterwork manacles. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He keeps his brown hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 14 years.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Artistic. Flaws: Disease. Bonds: Religious, Rich, Job, Family. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Graeme, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Halfling, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Sard (20 gp).


Social Check DCs

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