Lewis Astley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His auburn hair is singed and shortened. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Lewis was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He feels threatened by others.
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Shane Harlow, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is short and silver. His eyes are brown and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, his parents were killed by a giants raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A deep hatred of giants.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 30 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. Brown-green garnet (70 gp). Rose (70 gp). Jet (70 gp). Rose (70 gp). Jasper (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Hartford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His white hair is heavily combed to the right. His eyes are violet and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: The child of a Interpreter, who enjoyed hunting, Trym was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He became a Carpenter soon after.
Motivation: To prove his worth to the world; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Immigrant. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Rhodochrosite (15 gp). Moonstone (80 gp). Eye agate (15 gp). 1 Masterwork Common Melee.
Kody Darby, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Bowyer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Extrovert, Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Attractive. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. White opal (800 gp). Bloodstone (80 gp).
Heward Wharton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Engraver business at a young age. Over the years he perfected his riding and shooting skills. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 cp. 1 Minor magic item.
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