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NPC Generator

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Advanced [show]


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with deerstalker hat. He is bald on top and has large brown tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and many gnolls want him driven away

Ideals: Impeccable, Joker. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Copeland, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp. 4 Tanglefoot bags. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Gomory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy blue pantaloons and a tan scarf, he is not a threatening figure. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Ideals: Optimist, Logical. Bonds: Attractive, Mentor, Job. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Winterbourne, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 4 (-3)8 (-1)
Skills Animal Handling -1, Religion +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely yellow suit with pastel socks and a vest with buckled shoes. He has red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Bonds: Attractive, Family, Job, Poor, Immigrant. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Gilbert Asheton, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Bonds: Attractive, Slave, Adventurer. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Graham, Male Human Rogue 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 12 (+1)17 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His auburn hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Family. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Adelard Easton, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 80 pp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (130 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs

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