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NPC Generator

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Advanced [show]


Alex Carlyle, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a fancy brown suit. His clothes are grease stained in places. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Attractive, Poor, Immigrant, Adventurer, Mentor. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Carlyle, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp. Sard (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Hamilton, Male Human [Permalink]

Personal [hide]

Description: This northern man has a large black mantle and cape that has been intricately interwoven into his pastel robe. His clothes are grease stained in places. He has shaved his head bald. His amber eyes peer out from beneath his feathered black hat.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Diggory was born on a far northern plains where he grew up under the tutelage of his father, an expert Engraver. He has never given up on his writing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Diggory Hamilton, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40000 sp. Alexandrite (500 gp). Moonstone (30 gp). White pearl (160 gp). Pink pearl (160 gp).


Social Check DCs


Patrick Wharton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He is portly but not overly obese. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Patrick was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Extrovert, Persistence. Flaws: Addict, Selfish, Racist. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Wharton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 8 (-1)6 (-2)
Skills Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Aldous Shelly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Aldous studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Joker, Gifted, Impeccable. Flaws: Fearful. Bonds: Rich. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Aldous Shelly, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean tan cloak covering his clean studded leather. He has no hair. His eyes are likewise violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Anselm was born on a far eastern forest where he grew up under the tutelage of his father, an expert Farmer. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Family, In love, Mentor, Immigrant. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Anselm Easton, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp. 1 Everburning torch. 4 Acid flasks.


Social Check DCs

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