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NPC Generator

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Advanced [show]


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Odo was born on a far western plains where he grew up under the tutelage of his father, an expert Marshal. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Job, Rich, Military, Immigrant. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Odo Staurheim, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. With a patchy red beard and wild red hair. His eyes are gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and regain custody of his son

Ideals: Justice, Professionalism. Bonds: Attractive, Military, Adventurer, Family. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Manfred Ramsey, Male Human Expert 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 6 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hubert York, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Flaws: Addict, Racist, Fearful. Bonds: Rich, Mentor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Hubert York, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)8 (-1) 14 (+2)6 (-2)
Skills Athletics +4, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich southern family. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Sailor again; and sabotage a competitor

Flaws: Antagonistic. Bonds: Family, Rich, Nature, Job. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Cory Peyton, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Athletics -1, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +5

Possessions: 9000 cp. An abacus with copper, silver and gold markers (160 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a slight overbite and is overall scrawny. He wears his brown hair down. His amber eyes peer out from beneath his top blue hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Nature, Military. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Adelard Kimberly, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 16 (+3)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. Amethyst (150 gp). Alexandrite (1400 gp). Blue star sapphire (1100 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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