Richard Brixton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears many layers of old clothing at all times. He has a hunchback. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Chrysoprase (40 gp). Amethyst (60 gp). Citrine (40 gp).
Clerebold Shelby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His Stetson hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Clerebold will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 700 gp.
Drogo Carlton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.
Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with singing.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Athletic, Pacifist, Artistic. Bonds: Rich. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp.
Adelard Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears his black hair up in a very large beehive style do. He has several tiny amethyst earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic, Fearful. Bonds: Rich, In love, Adventurer. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 15000 cp. 1 Everburning torch. 2 Thunderstones. 4 Acid flasks. 4 Alchemist’s fire.
Adam Everly, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a red deerstalker hat and red clothes. His right leg appears badly burned and disfigured. His chestnut hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: A deep hatred of goblins; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Extrovert, Logical. Bonds: Job, Military, Enemies. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. Black pearl (400 gp). Alexandrite (400 gp). Moss agate (14 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
