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NPC Generator

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Advanced [show]


Alex Bing, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and carries shortbows. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Alex Bing, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Aquamarine (1300 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Hematite (5 gp).


Social Check DCs


Heward Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Heward Westcott, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Kyle Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. His eyes are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Kyle Kendal, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Chad Myerscough, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He keeps his long white hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Chad Myerscough, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 sp. Chalcedony (20 gp). Citrine (20 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Born to a Locksmith, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many gnolls want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Bertram Garrick, Male Human Wizard 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1600 gp. Rich purple corundum (1000 gp). Alexandrite (1500 gp). Jet (50 gp). Rhodochrosite (16 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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