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NPC Generator

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Advanced [show]


Clerebold Paxton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His blonde hair is singed and shortened. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Clerebold Paxton, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 6 (-2)10 (+0)
Skills Performance +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black costume with the symbols of his god on his torso. His hair is short and golden. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich northern family. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Optimist, Philantrophist. Bonds: Job, In love, Rich. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Blythe, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 8 (-1)16 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Gomory Addington, Male Human Expert 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Golden yellow topaz (1100 gp). Chalcedony (80 gp). Rock crystal (80 gp). Violet garnet (1100 gp).


Social Check DCs


Charles Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He has a small bristly mustache and wavy brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Charles Chatham, Male Human Monk 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Athletics +5, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: 1600 gp.


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a small bristly mustache and wavy red hair. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Opinionated, Gifted. Bonds: Family. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Charles Cromwell, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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