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NPC Generator

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Advanced [show]


Everard Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Everard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He struck the Knight job and began his own company from there.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Job, Has a crush. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Everard Bristol, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Leighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. He is baby faced.

Personality: Eccentric and domineering, Lance will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Religious, Job, Rich. Occupation: Merchant

Voice: French accent

Attributes [hide]

Lance Leighton, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports yellow clothing, slightly heavier than average wear. His golden hair is cut short. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mason and found it very stressful. He has worked as a Mason like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job, Slave. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Gomory Kenley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Roland Northcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in tan turtlenecks beneath a green coat with tan slacks. He wears his chestnut hair down. He has brown eyes and a tan hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is greedy

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Rich. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Roland Northcott, Male Human Aristocrat 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 84 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a violet shirt with thin black vertical stripes and tan pants. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. This brown eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Marleigh, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Silver pearl (150 gp). Zircon (50 gp). Star rose quartz (50 gp).


Social Check DCs

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