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Advanced [show]


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Diggory was born the youngest of three triplets. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Diggory Marlee, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Clayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Job. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Clayton, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 13 (+1)18 (+4)
Skills Athletics +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp.


Social Check DCs


Chad Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. He plays an instrument quite well.

History: He was born at the edge of vast forest. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Nature, Religious. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Chad Radcliffe, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Golden yellow topaz (700 gp). Obsidian (14 gp). Eye agate (14 gp).


Social Check DCs


Everard Harley, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a pastel coat with tan slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To settle down with his crush; and he's in love

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Everard Harley, Male Human Warrior 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1100 gp. Amethyst (40 gp). Pink pearl (40 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He sports a long golden beard, and similarly colored long hair. He has green eyes and a tan hat with a violet feather.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of dire rats; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

John Livingstone, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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