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NPC Generator

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Advanced [show]


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Arnold Carlton, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Alexandrite (1400 gp). Star rose quartz (20 gp). Deep blue spinel (1400 gp).


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Aldous Ryland, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in earthy colors with a black and brown handkerchief worn on his left side. His chestnut hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: He's in love; and to be a junk dealer again

Ideals: Gifted, Opinionated. Bonds: Immigrant, Job, Has a crush. Occupation: Miner

Voice: American accent

Attributes [hide]

Thomas Middleton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Chrysoprase (70 gp). Moss agate (14 gp).


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown armored body suit, with a simple green line shooting up and back down. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Adelard Everly, Male Human Cleric 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 7000 sp. Sardonyx (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a worn and beaten armor. His black hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Sharps, Male Human Warlock 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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