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Advanced [show]


Alex Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a worn and beaten armor. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Disciplined. Flaws: PTSD, Fearful. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Alex Kinsley, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 cp.


Social Check DCs


Geoffrey Richie, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a yellow vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Geoffrey hails from a village terrorized by brigands. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Enemies. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Geoffrey Richie, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green costume with the symbols of luck on his torso. His long blonde hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Diggory was raised in a hard working conservative environment. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: To be a Animal Trainer again.

Ideals: Pacifist, Justice. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Diggory Mitchell, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 4 (-3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Servant. He wears a feathered hat to cover his moderate length brown hair. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Servant, Gomory learned a great deal about his mother's area of expertise. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Servant job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Shipley, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Theodoric was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fortune-teller. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Religious, Immigrant. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Theodoric Lindsay, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Onyx (30 gp). Carnelian (30 gp). Brown-green garnet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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