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NPC Generator

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Advanced [show]


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in pastel turtlenecks beneath a black coat with green slacks. He wears his white hair up. This hazel eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Philantrophist, Fighting. Flaws: Ugly. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Peter Blankley, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Chrysoberyl (120 gp). Coral (120 gp). Red spinel (120 gp).


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white tunic with grey highlights, and long yellow pants that bunch up around his shoes. He is an epitome of beauty. With bright black hair and a scraggly beard. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Beggar, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job, Family. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Barlow, Male Human Commoner 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills History +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (900 gp).


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He plays an instrument quite well.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Bonds: Attractive, Religious, Mentor. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Anselm Mitchell, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His silver hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Lance Mori, Male Human Barbarian 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)9 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Zircon (60 gp).


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Marshal does. He is physically well-built. He has moderate length auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Bonds: Job, Nature, Rich, Attractive. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Kody Hartford, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)11 (+0) 18 (+4)8 (-1)
Skills History +3, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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