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NPC Generator

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Advanced [show]


Raymond Cromwell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His golden hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He has achieved small success as a Healer.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Family, Rich, Job. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Raymond Cromwell, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His chestnut hair is unkempt and raggedy. He has gray eyes and a red hat with a yellow feather.

Personality: Eccentric and domineering, Thomas will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thomas was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Thomas Cooper, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 10 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Antitoxin. 1 Antitoxin. 8 Acid flasks. 4 Holy water.


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is wearing the road beaten gear of a warrior. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Kyle was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Family. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Kyle Cotton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Nicholas Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His brown hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Navigator business at a young age. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Attractive, Job, Poor, Religious. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Nicholas Blackwood, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp. Jasper (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Camden, Male Human Commoner 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp.


Social Check DCs

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