Aldous Cromwell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He likes to wear green tank tops with white pants, marred by beers. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his Stetson green hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Beggar.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against illithids
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Lancaster, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business; and someone believes him a fraud
Flaws: Impulsive. Bonds: Military, Job, Enemies. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 45000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Chain shirt.
Nicholas Hamilton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a long auburn beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 4 years old his parents immigrated from the north. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Addict, Depressed. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp. Moonstone (20 gp). Jade (70 gp).
Patrick Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His red hair is braided into rings. His hazel eyes peer out from beneath his small red hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he feels threatened by others
Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
Percival Bradly, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern
Ideals: Gifted, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Large well-done wool tapestry (500 gp). 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
