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NPC Generator

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Advanced [show]


Gerard Harper, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He has styled his red hair well, parting it to the left. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He worked as a nervous Blacksmith and found it very stressful. He has achieved small success as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Logical, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Harper, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy black pantaloons and a brown scarf. His chestnut hair is long and unkept. This hazel eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has achieved small success as a Bellfounder.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Gerard Van Es, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Selfish, Hedonist. Bonds: Rich, Slave. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Gunter Whitby, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He is portly but not overly obese. With a patchy brown beard and wild brown hair. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Thorpe, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Citrine (80 gp). Deep green spinel (80 gp). Obsidian (13 gp). Iolite (80 gp).


Social Check DCs


Simon Law, Male Human [Permalink]

Personal [hide]

Description: An older man who wears green painted combat armor at almost all times, he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, his parents were killed by a gnolls raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Simon Law, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Star ruby (1600 gp). Violet garnet (400 gp).


Social Check DCs

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