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NPC Generator

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Advanced [show]


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge.

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Fidget, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp. Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with green socks and a vest with buckled shoes. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Hedonist. Bonds: Religious, Rich. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Hunter Bentley, Male Human Ranger 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Eyepatch with mock eye of sapphire and moonstone (2100 gp).


Social Check DCs


Henry Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is red and curly. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast forest. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Nature, Family. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Hadleigh, Male Human Bard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Theobald Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His moppish silver hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. In his 12th year, his parents were killed by a orcs raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Theobald Brandon, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)15 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Gerald studied abroad. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Gifted, Logical. Bonds: Job, Family. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Pinkerton, Male Human Cleric 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Amber (90 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp).


Social Check DCs

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